Is Tumble Tavern a Farkle game?
It is a fantasy variant of Farkle. Roll six dice, hold scoring sets, and choose whether to bank or risk your unbanked points. Custom dice and runestones add another layer of choices. Explore the Farkle connection.
Can we play solo?
Yes. Quick Wager, Endless Gauntlet, and Campaign feature 12 computer-controlled tavern regulars, with their own styles and habits.
Is multiplayer local or online?
Local Duel is for two players sharing one screen and taking turns. Steam Remote Play Together can stream that local session to a friend online; the game does not have a separate native online mode.
What platforms does it support?
Tumble Tavern supports Windows, native Linux and SteamOS, including Steam Deck and Steam Machine. Full controller support through Steam Input includes layouts for both devices, the new Steam Controller, Xbox, PlayStation and Switch Pro pads.
Which Steam features are supported?
Single-player, Shared/Split Screen PvP, Shared/Split Screen, Steam Achievements, Remote Play on TV, Remote Play Together, Family Sharing.
Which languages are supported?
The interface is available in English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese.
Is the demo available now?
Free demo available now. It includes Campaign fights 1 and 2, the Friendly and Copper tables, two starter sets, Renown rewards up to level 3, a three-rival Endless Gauntlet taster, Local Duel for two players on one screen and four Steam achievements: Cold Feet, Runebearer, First of Twelve and One for the Road. The Gauntlet demo run ends after the third rival.
When is the planned release?
The full game is planned to unlock on 12 November 2026 at 16:00 UK time, with a 30% launch discount for the first 14 days. Check Steam for the latest availability.
Does Tumble Tavern use AI?
Tumble Tavern's art started as hand-drawn work. We then used generative AI tools to help bring those drawings to life as art assets, 3D models, the store capsule and the logo, and hand-edited the results over months of iteration until they fit the game. Some sound effects were also made with AI assistance and then edited. The game design, rules, runes and balance are ours. No generative AI runs while you play, and the game creates no content live.